Captain Sim Boeing 767
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- Bodo Mueller
- Member with over 30 posts
- Posts: 385
- www.meble-kuchenne.warszawa.pl
- Joined: Thu Jun 10, 2004 4:17 am
- Location: Germany
Captain Sim Boeing 767
Hi there,
after a long time I finally could finish some repaints of the Captain Sim Boeing 767-300 for FSX. Unfortunately this aircraft is pretty hard to paint due to the way of texture mapping and design. The paintkit is not very good and I had to build some own stuff which helps me to align the logos on the fuselarge. Besides that, the paintkit does not support all door configurations. So I had to add 'AiiA' door configuration by myself.
However, during painting I found out that some parts cannot be paint seperately:
- antennas have no own texture, they are aligned with some parts of the lower wing which means thy always will be dark grey
- the little side wings on the engine cowling (dont know the right name) also aligned to the engine intake lips, so they must be alsway light grey
1. ATLAS AIR
I have done three aircraft: N640GT, N641GT and N642GT. N642 has a AiAA door configuration.
Here a pic of N641GT:
and N642GT:
TITAN
For Titan I started with N607TA as I intended to deliver a winglet version. But during painting I had to find out, that the texture cs767_9_T which is responsible for the winglet parts of the PAX version is used for the CARGO interior of the Freighter model. So as soon as you enable the winglest for the Freighter you have them aligned with cargo interior oder if you put the texture in the folder, after opening the Cargo Door you will see the parts of winglets inside! Great aircraft, isn't it???
However, here is N607TA without winglets: ( I hope my repaint is better than the one which is available at CS webseite )
I hope you like thios stuff anyways. I will continue with the DHL liveries now...
after a long time I finally could finish some repaints of the Captain Sim Boeing 767-300 for FSX. Unfortunately this aircraft is pretty hard to paint due to the way of texture mapping and design. The paintkit is not very good and I had to build some own stuff which helps me to align the logos on the fuselarge. Besides that, the paintkit does not support all door configurations. So I had to add 'AiiA' door configuration by myself.
However, during painting I found out that some parts cannot be paint seperately:
- antennas have no own texture, they are aligned with some parts of the lower wing which means thy always will be dark grey
- the little side wings on the engine cowling (dont know the right name) also aligned to the engine intake lips, so they must be alsway light grey
1. ATLAS AIR
I have done three aircraft: N640GT, N641GT and N642GT. N642 has a AiAA door configuration.
Here a pic of N641GT:
and N642GT:
TITAN
For Titan I started with N607TA as I intended to deliver a winglet version. But during painting I had to find out, that the texture cs767_9_T which is responsible for the winglet parts of the PAX version is used for the CARGO interior of the Freighter model. So as soon as you enable the winglest for the Freighter you have them aligned with cargo interior oder if you put the texture in the folder, after opening the Cargo Door you will see the parts of winglets inside! Great aircraft, isn't it???
However, here is N607TA without winglets: ( I hope my repaint is better than the one which is available at CS webseite )
I hope you like thios stuff anyways. I will continue with the DHL liveries now...
Best regards,
Bodo Müller
Pilot # 1042
Bodo Müller
Pilot # 1042
-
- Member with over 30 posts
- Posts: 829
- Joined: Thu Mar 04, 2010 11:31 pm
- Location: Strathpeffer,SCOTLAND
Re: Captain Sim Boeing 767
Looking good Bodo As always
Afraid i fly the LDS in FS9 instead of the CS version
Regards Terry
Afraid i fly the LDS in FS9 instead of the CS version
Regards Terry
Re: Captain Sim Boeing 767
Well done, as usual Bodo!
- mattch49
- Member with over 30 posts
- Posts: 68
- Joined: Fri Sep 10, 2004 5:33 pm
- Location: Cincinnati, OH
Re: Captain Sim Boeing 767
Looks amazing as all of your paints do, Bodo!
A real shame that LDS never made a freighter variant!
A real shame that LDS never made a freighter variant!
Joseph Chamberlain - #2335
- Bodo Mueller
- Member with over 30 posts
- Posts: 385
- Joined: Thu Jun 10, 2004 4:17 am
- Location: Germany
Re: Captain Sim Boeing 767
Yes that's true.mattch49 wrote: A real shame that LDS never made a freighter variant!
But their 757 also will never appear.
Best regards,
Bodo Müller
Pilot # 1042
Bodo Müller
Pilot # 1042
Re: Captain Sim Boeing 767
Excellent work.
Re: Captain Sim Boeing 767
Well you can rest assured that when LVLD says their 757 is no longer going to be released, PMDG is going to do one. PMDG has publicly stated that. Apparently PMDG and LVLD are good buddies and that is why PMDG isn't going to step on their toes until LVLD announces they won't release it. As far as we are aware the airplane is still coming from LVLD.Bodo Mueller wrote:Yes that's true.mattch49 wrote: A real shame that LDS never made a freighter variant!
But their 757 also will never appear.
- Bodo Mueller
- Member with over 30 posts
- Posts: 385
- Joined: Thu Jun 10, 2004 4:17 am
- Location: Germany
Re: Captain Sim Boeing 767
If my mind is correct, the 757 was announced some time around 2006....so now we have 2012.E6BAV8R wrote: As far as we are aware the airplane is still coming from LVLD.
So they are developing a 757 for 6 years already and no end in sight?
What is their problem? Missing motivation, missing time or problems they cannot overcome in FSX? I belive that Wade Chafe simply gave up but does not want to confess that.
Best regards,
Bodo Müller
Pilot # 1042
Bodo Müller
Pilot # 1042
Re: Captain Sim Boeing 767
LVLD is a casual developer. They aren't a production house that some other companies are. They simply do it in their free time.Bodo Mueller wrote:If my mind is correct, the 757 was announced some time around 2006....so now we have 2012.E6BAV8R wrote: As far as we are aware the airplane is still coming from LVLD.
So they are developing a 757 for 6 years already and no end in sight?
What is their problem? Missing motivation, missing time or problems they cannot overcome in FSX? I belive that Wade Chafe simply gave up but does not want to confess that.